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Разработка программного обеспечения для решения уравнений с одной переменной методом Ньютона (касательных) (стр. 5 из 5)

RecTangle (18, y1-3, 253, y2-3);

SetFillStyle (1,lightblue);

Bar (15, y1, 250, y2);

case i of

1: Name: ='Cправка';

2: Name: ='y=a*ln(b*x) ';

3: Name: ='y=a*x^2+b*x+c';

4: Name: ='Построение графика';

5: Name: ='Выход';

end;

SetColor (white);

OutTextXY (45, y1+25, Name);

y1: =20+y2;

y2: =75+y2;

end;

SetColor (white);

p1: =p1-1;

Rectangle (18, 19+75*p1, 246, 66+75*p1);

end;

{***************************************************************************}

procedure help;

var st: string;

f: text;

y: integer;

mistake: byte;

begin

ClearDevice;

Assign (f, 'c: \temp\My_stuff\help. asc');

{$I-}

Reset (f);

{$I+}

mistake: =IOResult; SetTextStyle (0, 0, 0);

If mistake <> 0 then OutTextXY (250, 220, 'Файла не существует') else

begin

y: =0;

Repeat

y: =15+y;

ReadLn (f, st);

OutTextXY (45, y, st);

Until EOf (f);

Close (f);

end;

OutTextXY (400, 450, 'Нажмите "Ввод" для выхода');

ReadLn; pro;

end;

{***************************************************************************}

procedure eat (p2: byte; var bool: boolean);

begin

if p2=1 then help else

if p2=2 then equation_1 else

if p2=3 then equation_2 else

if p2=4 then groffunc else

if p2=5 then bool: =true;

end;

{***************************************************************************}

procedure pro;

var p, code: byte;

k: char;

bool: boolean;

begin

ClearDevice;

p: =1;

key (p);

bool: =false;

repeat

SetBKColor(lightgray);

SetTextStyle (1, 0, 4); SetColor (blue);

OutTextXY (390, 130, 'МЕНЮ');

SetTextStyle (0, 0, 0);

k: =ReadKey;

code: =ord (k);

Case code of

122: begin

p: =p-1; if p=0 then p: =5;

key (p);

end;

120: begin

p: =p+1; if p=6 then p: =1;

key (p);

end;

13: eat (p, bool);

end;

until bool;

CloseGraph;

end;

{***************************************************************************}

begin

title;

number: =0;

graphica;

end.