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Xwing Allaince Essay Research Paper XWING ALLIANCE (стр. 4 из 4)

Convoy: Inspect All

Return with collected Data

* Bonus Points:

(25) Destroy 100% of CN/I CON-I

(25) Destroy 100% of CT [2x]

(25) Destroy 100% of CN/F CON-F

(25) Destroy 100% of CF

(25) Destroy 100% of Pr/Tk Tank

(25) Destroy 100% of CN/C Tube

(25) Destroy 100% of MOB XTS-A [2x]

(25) Destroy 100% of CF XTS-B

* Opponents:

2 Imperial Victory Star Destroyers II

2 Imperial Lancer Frigates

Imperial TIE-Advanced Fighters

Imperial Convoy

* Difficulties:

None

* Tips:

Once the convoy arrives, 2 T/A will be launched. You have 2 options: you use your charged

laser power to take them out or you leave them alone and you use the power to recharge your

shields if necessary.

Anyway, once they are destroyed (if you decide to take them on) you should start inspecting

the convoy. Set the laser recharge level to 0, that way you can inspect the convoy at the

nice speed of 150. Normally, you shouldn’t experience any more trouble. You might take a

bit of fire while you are heading back to the hyperbuoy, but nothing serious if you do

evasive manoeuvers.

Mission 3: Mining Colony Under Siege: Rescue Aeron (Family mission)

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* Craft: Corellian YT-2000 Transport

Shield Rating: 320 SBD

Hull Rating : 114 RU

* Mission Objectives:

SHPYD Vergesso Base: Board

Return to Liberty

* Bonus Points:

(250) Destroy 100% of T/B Zeta group [2x]

(250) Destroy 100% of T/F Alpha group [2x]

* Opponents:

Super Star Destroyer

Imperial Star Destroyer

Imperial Victory Star Destroyer II

Imperial TIE-Fighter Squadrons

Imperial TIE-Interceptor Squadrons

Imperial TIE-Bomber Squadrons

Imperial TIE-Advanced Squadrons

* Difficulties:

Getting Aeron off the base without dying.

* Tips:

I wonder if any tips would help here, because a part of this mission has to do with luck.

Anyway, I’ll tell you how I managed to get through, but I can’t guarantee it works for

everybody.

First of all, put your laser turret on defensive mode. That way it will target incoming

fighters, but also incoming torpedoes. Now divert all laser power to the engines (maintain

shields). Once the TIE’s engage, don’t hang around too long, just head straight for the

base, the defensive laser fire might even kill a few.

By the time you arrive at the base, you should have a bit of time to dock, without being

annoyed by enemy fire. Once you started the docking procedure make sure you set the

recharge levels of the shields and the lasers at full! In the meantime you can also switch

back to your rear gun turret (press G once) and target any incoming fighters. Remember,

it’s more important to target the closest fighter that has targeted you, than it is to

target the closest enemy in general (which might be engaging some X-Wings). Try to shoot

them out of the sky as quickly as possible, because more are inbound. Keep on fighting them

off until Aeron has boarded the ship. With a bit of luck, you’ll still have your shields at

a reasonable percentage (more than 100%).

Divert all the laser energy to your engines and maintain your shields. Remember to put the

turret back in defensive mode. It will provide cover while you are heading for the

hyperbuoy. With some fancy flying and a bit of luck you’ll be hypering home in no time.

* Mission Souvenir: Picture of Aeron

Mission 4: Capture the Freighter Suprosa

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* Craft: Y-Wing

Shield Rating: 75 SBD

Hull Rating : 40 RU

* Mission Objectives:

YT-2400 Outrider: Arrive at Kothlis

CORT Outrider: dock

MOB Suprosa: Inspect

PREVENT: MOB Suprosa: Destroy

* Bonus Points:

(250) Destroy 100% of T/B Deta group [2x]

(250) Destroy 100% of GUN Tau group

(250) Destroy INT Claw

(500) Destroy VSD Hunter

* Opponents:

Homing Mine

Imperial Victory Star Destroyer

Imperial Interdictor

Imperial Gun Boat Squadrons

Imperial TIE-Fighter Squadrons

* Difficulties:

No big obstacles in this mission, maybe the INT gives some people a headache.

* Tips:

This is one of those slow paced missions again, because of the Y-WING (you might have

noticed that I’m not so fond of flying an Y-WING). Disabling the MOB shouldn’t be a

problem. Just make sure you stop firing in time, since your wingmates will continue to fire

at the MOB for a while and that might destroy it.

Once you made the jump, head for the interdictor. This is your responsibility! Your

wingmates do little or nothing. Link your ion cannons and laser weapons and make attack

runs with intervals in between them to recharge your shields. I usually attack the weapons

systems on an interdictor, that way I will encounter fewer defensive laser fire in later

attack runs and I do the damage I need to do. If you happen to be attacked by a GUN or T/F,

take them out first, then proceed with the INT. Once it’s shields are down, it’ll make a

run for it.

Mission 5: Abandon Rebel Base at Kothlis

—————————————-

* Craft: X-Wing

Shield Rating: 50 SBD

Hull Rating : 20 RU

* Mission Objectives:

CRV Razor: complete mission

CRS Liberty must escape Kothlis

SHU Fey’lya’s Pride: complete mission

PREVENT: CRV Razor: Destroy

* Bonus Points:

(250) Destroy 100% of ATR Talon group

(250) Destroy ISDII Avenger

(500) Destroy VSD Hunter

(1000) Destroy 100% of Imperial Starfighers

* Opponents:

Imperial Super Star Destroyer

Imperial Star Destroyer II

Imperial TIE-Fighter Squadrons

Imperial TIE-Interceptor Squadrons

Imperial TIE-Bomber Squadrons

6 Imperial Assault Transports

* Difficulties:

Keeping the CRV Razor alive and well.

* Tips:

I must say that the Rebellion has a lack of brain cells from time to time. If I had to lead

this mission, I would let the SHU land on the Liberty in the first place and head out of

there (without all the base transfer nonsense). Now you’ve got to defend the CRV also,

which isn’t an easy task.

The key to succes in this mission is to take out the ATR’s in time. They pose the biggest

threat to the CRV and must be taken out immediatly. Once this job is done, return to your

dogfights with the TIE’s. Make sure the CRV keeps clear of T/B fire. After the CRV has

left the area, the mission is as good as done. The CRS Liberty shouldn’t have such a hard

time escaping.

Mission 6: Protect Imperial Computer

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* Craft: X-Wing

Shield Rating: 50 SBD

Hull Rating : 20 RU

* Mission Objectives:

CRS Independance: complete mission

Protect Imperial Computer

* Bonus Points:

(250) Destroy 100% of Imperial Starfighters

(1000) Destroy ISDII Avenger

* Opponents:

Imperial Gun Boats

Imperial Super Star Destroyer

Imperial Star Destroyer II

Imperial TIE-Fighter Squadrons

Imperial TIE-Interceptor Squadrons

Imperial TIE-Bomber Squadrons

* Difficulties:

None

* Tips:

Once you arrive at the CRV, take on the GUN’s immediatly. While you are dogfighting with

them, the ISDII Avenger should arrive and launch some TIE’s. The ISDII can be taken out,

but not before it has boarded the CRV, so concentrate your fire on the TIE’s for now.

Make sure the E-POD isn’t destroyed and follow the other craft into hyperspace. The ISDII

will follow and the SDS Executor will join the battle. Engage the TIE’s and in your spare

time you can take down the ISDII. Handle it like you would handle any other ISD: take out

both shield generators first and then shred it into little pieces.

If you have difficulties comleting this mission, I suggest flying the B-Wing instead of the

X-Wing. It has greater fire power, a bigger torpedo/missile load and is an excellent dog-

fighter. The ion cannons that are installed on this baby might also come in handy if you

want to disable the ISDII.

{CUTSCENE}

BATTLE 5: Mustering the Fleet

=============================

Mission 1: Protect Alliance-Smuggler Meeting

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* Craft: Z-95 Headhunters

Shield Rating: 20 SBD

Hull Rating : 14 RU

* Mission Objectives:

Saloon: mission complete

LT 3000 Raw Deal: Board

PREV: MUTR Saloon: Destroy

* Bonus Points:

(500) Destroy M/CRV Vulture

* Opponents:

Marauder Corvette

Toscan Fighters

Y-Wings

Gun Boats

Scout Craft

Imperial Star Destroyer II

Imperial TIE-Interceptors

* Difficulties:

None

* Tips:

I repeat: do not go head-to-head with the Z-95, since it’s an extremely weak craft. The

success of this mission depends on your dogfighting skills. If you do experience

difficulties completing this mission, spend some more time in the combat simulator.

Mission 2: Attack Imperial Convoy

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* Craft: Y-Wing

Shield Rating: 75 SBD

Hull Rating : 40 RU

* Mission Objectives:

Capture Convoy’s Cargo

PREV: Minimize the loss of civilian life

* Bonus Points:

(25) Inspect FRT Toburik Haulers [2x]

(25) Inspect CTRNS Toburik Haulers

(25) Inspect Xiy/T Toburik Haulers [2x]

(750) Captured 100% of the Cargo

* Opponents:

2 Xiytiar Transports and the rest of the convoy

8 Hurrim Preybird Fighters

2 Skipray Blastboats

Imperial TIE-Interceptors

* Difficulties:

Frustrating mission, since you need to have a bit of luck.

* Tips:

The mission itself isn’t that hard, you can easily kill every opponent with your Y-Wing.

The frustrating thing is that you seem to be the only one fighting. I once killed 7 of

the Pry/F but the 8th one managed to destroy another craft of the convoy. What are your

wingmates doing? Sightseeing?

Once you’ve stopped the Pry/F you will still experience the same frustration when engaging

the T/I’s. Ok, so you can order your wingmates to engage your target, but they don’t seem

to listen. So, once again it’s all up to you. The downpart is that the Y-Wing isn’t

terribly fast and you can’t be everywhere at the same time, so … let’s hope you have some

luck.

Mission 3: Break Emon Out of Brig (Family mission)

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* Craft: Corellian YT-2000 Transport

Shield Rating: 320 SBD

Hull Rating : 114 RU

* Mission Objectives:

Search the containers for the bomb

Rescue Emon

Return to Dunari’s Casino

PREVENT: MUTR Deadman’s Hand: Destroy

* Bonus Points:

None

* Opponents:

Imperial TIE-Fighter Squadron

Large Gun Emplacements

Imperial TIE-Fighter Squadron

Imperial Gun Boats

1 System Patrol Craft

* Difficulties:

None

* Tips:

Once you arrive at the first station, start taking out the T/F. They shouldn’t be too much

a problem. Once they are taken out, start inspecting the containers. The bomb is in one

of the Pr/Tk’s, so check them out first! After you made the pick-up head for the base where

Emon is located.

Move in closer and drop the cargo between 1 and 1,5 clicks from the base. Don’t be alerted

by the presence of the T/F’s or G/P’s, they won’t attack until the bomb has exploded. Once

the bomb explodes engage every craft that poses a threat to the MUTR. These will be the

TIE’s and the G/P’s in the beginning and later on some GUN’s. You can take the SPC out in

your spare time.

Most of your adversaries are a lot weaker than the Otana, so you shouldn’t experience any

problems. If you do, change your dogfighting tactics with the Otana.

* Mission Souvenir: Dunari’s Casino Luxury Pass

Mission 4: Protect Smuggler Retreat

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* Craft: X-Wing

Shield Rating: 50 SBD

Hull Rating : 20 RU

* Mission Objectives:

Casino Personnel: 100% Escaped

PREVENT: CAS Dunari’s Rest: Destroy

* Bonus Points:

(100) Inspect ISDII Corruptor

(100) Inspect M/FRG Cerebus

(1000) Destroy STRKC Lament

* Opponents:

Imperial Gun Boats

Imperial Star Destroyer II

Imperial Strike Cruiser

Imperial TIE-Fighter Squadrons

Imperial TIE-Interceptor Squadrons

Imperial TIE-Bomber Squadrons

* Difficulties:

Escorting the shuttles and other transport craft of the personnel.

* Tips:

First take out all the gun boats. By the time you are finished with them, the TIE’s should

be well underway to intercept the escaping personnel, so head for the ones that pose the

biggest threat to them. Once these threats have been eliminated, several more fighters will

come your way. Just hold them off, in the meantime the B-Wings should have destroyed the

STRKC. At a certain point the waves of fighters just come to a stop, that means that you’ve

completed the mission succesfully.

Mission 5: Rescue Smugglers

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* Craft: A-Wing

Shield Rating: 50 SBD

Hull Rating : 14 RU

* Mission Objectives:

Escort the shuttle to safety

PREVENT: SHU Merte: Destroy

* Bonus Points:

None

* Opponents:

Hurrim Prey Fighters

Hurrim Muurian Transport

* Difficulties:

Keeping the shuttle in one piece.

* Tips:

This a patheticly, difficult mission, you are heavily outnumbered (2 to 14 or something)

and you have little time to protect a weak craft like a SHU. The key is not to engage

every Pry/F until he’s completely destroyed. You’ll have to engage multiple craft at once

in order for them to break off their attack on the SHU (and to draw some of their attention

towards you … gulp!). Also don’t wander off, don’t let any of the Pry/F lure you away

from the SHU or you’ll have to restart the mission.

Once the shuttle enters hyperspace, follow it. Once in the asteroid field, it’ll stop for

a moment in order to disable a homing device. The Hurrim will attack one last time. The

best way to handle the situation is by drawing all of the attention to you, by attack the

MUTR. This should give the shuttle a chance to flee.

Mission 6: Recover Family Data Core (Family mission)

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* Craft: Corellian YT-2000 Transport

Shield Rating: 320 SBD

Hull Rating : 114 RU

* Mission Objectives:

Search Containers for Datacore

Emkay must retrieve the Datacore

Retrieved Datacore: 100%

Return to the Liberty

Transfer the Datacore to Emon

PREVENT: MK-09 Emkay: Destroy

PREVENT: FRS Andrasta: Destroy

* Bonus Points:

None

* Opponents:

Raider T-Wings

* Difficulties:

Keeping the Andrasta or Emkay alive and even that is easy.

* Tips:

Search for the datacore in one of the CN/K’s and drop of Emkay. T-Wings should arrive

shortly after you dropped him off. Engage the T-W’s at once. Take out as many targets as

fast as you can, but be on the lookout for fighters which attack the FRS Andrasta or Emkay.

Your own shields can take a beating, they can’t!

My experience with this mission learned me that most fighters go after the Andrasta, I

haven’t seen a single T-W go after Emkay. Which is kind off weird since he has the weakest

defence. The T-Wings aren’t a match for the shielding and firepower of the Otana on top of

that, they are the only fighters that’ll oppose you in this very easy mission.

After you jump back to the liberty, remember to dock with the Andrasta to transfer the

Datacore.

* Mission Souvenir: Bothan Spynet Honorary Membership

Mission 7: Attack Pirate Base

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* Craft: B-Wing

Shield Rating: 100 SBD

Hu

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